Scoundrel Studio is a small Indie Game Studio from Montréal. For now, Scoundrel Studio is just me, Marc-André Rioux, doing all of the programming, design and a million other jobs. I am grateful to have the incredibly talented Edwin Jang doing all of our concept art and pixel art.
Our first project consist of a 2D Action RPG Sci-Fi game called “People of Aionos”, think of it as Secret of Mana meets Deus Ex: Human Revolution. I”m giving it all my energy, heart and soul. I”ll try posting here 1-2 times a month with news of the development of my first game, comments and tricks I found that could help anyone trying the same thing, just news about the company or simple help needed.
Contact me @ contact at scoundrel-studio.com